![]() Mages will want to get Intelligence to around 15, then focus on Speed and Constitution. ![]() Also, most of the Scoundrel skills are terrible. They simply don't do enough damage and don't attack often enough to make up for what you're sacrificing to have a Rogue on the team. They also make your other three characters take more damage, since the Rogue will be in Sneak most of the time. Rogues are useless for a good majority of the game, and spend a lot of their turns moving into position or waiting to strike instead of actually getting stuff done. ![]() You can't go wrong min-maxing any build as long as it's not a Rogue.
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